Clear the Graveyard
A downloadable game for Windows, macOS, and Linux
Save the forest and the world by clearing a graveyard from zombies (the forest is not included in this build).
This was made for the DragonRuby Classics Jam: Gauntlet Edition. It is not the final game and I will make various modifications in the future. The name may change too.
For some reason the game runs too slow in the browser, and because of this for now it's only for download. I will try to optimize it later to play on browser.
All sounds used are from FreeSound (furter credits in-game).
Status | Prototype |
Platforms | Windows, macOS, Linux |
Author | Ninus Hideon |
Genre | Action |
Made with | DragonRuby GTK |
Tags | 2D, Action-Adventure, Third Person, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Download
Download
clear-the-graveyard-linux-amd64.bin 8.5 MB
Version 4 Jun 15, 2021
Download
clear-the-graveyard-linux-raspberrypi.bin 8.2 MB
Version 3 Jun 15, 2021
Download
clear-the-graveyard-windows-amd64.exe 8.4 MB
Version 4 Jun 15, 2021
Download
clear-the-graveyard-macos.zip 7.8 MB
Version 4 Jun 15, 2021
Download
source.zip 3.2 MB
Development log
- Pause Menu and Controller SupportJun 11, 2021
- defining ground regionJun 09, 2021
- Launch (Late devlog) and first updateJun 07, 2021
Comments
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Nice little game. I'd consider some feedback when waiting for the game to start after pressing the start button (it takes a while on my computer and appears to have frozen). Easy to figure out and nicely executed :)
Thanks for playing and for the feedback.
I will make a loading screen or something in the near future.
Ah, I added it yesterday. I didn't want to make a devlog for something so small, then for now this will do XD
Nice atmosphere. I like the main character :)
The sprite you included in your dev log is really cute too :D
Looking forward to future updates :), I'm sure you have a really cool story and if you can add more enemies and increase the difficulty a little that will help I think. (I'm not too scared of the zombies because I run soooo fast.)
Thanks for playing and for the warm review!
Haha. Yeah, including the run mechanic made it too easy to run away XD. It was included to let the player get around more fast, as some players said to me that the walk speed made it take too long to get around the level.
I need to think of some mechanic to make sure the player don't abuse it. Maybe I will turn the zombies in Usain Bolt when the player run away from battle XD
I had a lot of fun playing this game. Would love to see development continue with it.
Don't worry, I will certainly continue the development.