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Clear the Graveyard

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Devlog

  • Pause Menu and Controller Support
    June 11, 2021 by Ninus Hideon#pause menu, #controls
    So, today I implemented a pause menu. It's a pretty simple pause menu, but let's you access the configs if you want and also permits you to return to main menu. I also added controller support! Not th... Continue reading
  • defining ground region
    June 09, 2021 by Ninus Hideon
    Hey! I fixed something that is not really important but was bothering me: now there's ground tiles only on the playable region! And the ground region is checked automatically! I made a video to show h... Continue reading
  • Launch (Late devlog) and first update
    June 07, 2021 by Ninus Hideon
    First, since I didn't made a devlog in the launch I'm making it now, this is a small project that I started working for the DragonRuby Classics Jam: Gauntlet Edition . I wasn't going to do anything bi... Continue reading
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